disguise collaborates with Epic Games to launch Unreal Engine 4.27

Epic Games has just released its latest software release, Unreal Engine 4.27, and disguise users will be among the first to take advantage. disguise worked alongside the Unreal Engine team to create a ready-made solution for its users that dropped together with the 4.27 release. With disguise’s new r19 software release together with their freely … Read more

Mo-Sys unveils new features with launch of VP Pro 4.27

Mo-Sys™ Engineering has announced the launch of Mo-Sys VP Pro 4.27 with a raft of new features that will support Epic Games’ Unreal Engine 4.27. During the preview period of Unreal Engine 4.27, Mo-Sys has used the new update to complete a full multi-camera shoot with Amazon. The update was also put through a comprehensive, … Read more

Unreal Engine 4.27 is now available

This release introduces powerful new features for creators across game development, film and television, architecture, automotive, and beyond. Highlights include major updates to their in-camera visual effects toolset for virtual production, enhancements to GPU Lightmass for significantly faster light baking, integration of the Oodle Compression Suite and Bink Video codecs for free use in Unreal … Read more

Watch the new in-camera VFX short from Epic Games

Recently, Epic Games and filmmakers’ collective Bullitt assembled a team to test out the latest in-camera VFX toolset, part of the extensive suite of virtual production tools in the upcoming Unreal Engine 4.27 release. To put each of the new tools through their paces, they created a short test piece to mimic a production workflow.Shot … Read more

XR Stage selects ROE Visual for ICVFX studio

XR Stage opens its largest ICVFX sound stage in June. Again, XR Stage has selected ROE Visual to supply the LED volume for this stage. The new purposed-built stage, located at Line 204 studios, a brand new 5-acre multi-stage facility in Pacoima, Los Angeles, is a custom Live-Action stage with LED Volumes to accommodate virtual … Read more

ROE Visual Black Pearl V2 premieres for Pixomondo Studio

ROE Visual has supplied the complete LED volume for Pixomondo’s new virtual production flagship location in Toronto, Canada, working alongside Pixomondo tech partners EPIC, NVIDIA, and Brompton on new this new facility. The VFX company Pixomondo (“PXO”) has recently completed one of Canada’s first virtual production studios in Toronto. Mahmoud Rahnama, Head of Studio for PXO … Read more

NVIZ virtual camera system helps visualise the world of The Midnight Sky

VFX supervisor, Matt Kasmir and executive producer, Greg Baxter, enlisted NVIZ and their virtual camera system, ARENA, to help in the planning of the space walk and Maya’s subsequent death on George Clooney’s Oscar nominated film, The Midnight Sky. Led by head of visualisation, Janek Lender, the team at NVIZ initially helped to visualise Maya’s … Read more

Virtual production: The Today Show case study

What does it take to create a virtual reality segment for national television? Keep reading to dive deeper into the virtual production of The Today Show segment that aired during Super Bowl weekend. 1. Creative Our primary goal with the segment was to showcase the power of virtual production. The trick to good virtual production … Read more

Mo-Sys VP Pro gets Sony Venice integration

Mo-Sys Engineering has integrated its virtual production software – Mo-Sys VP Pro – with the Sony Venice camera. Capturing the dynamic camera settings data direct from the Sony Venice, users can simplify and speed-up virtual production workflows. The Sony Venice full-frame digital cinematography camera is rapidly gaining popularity, not least for the large number of … Read more

Pixotope by The Future Group to build world’s first live virtual production cloud solution

The Future Group, the maker of virtual production tool Pixotope, has received development grants from the Epic Games MegaGrants fund and Innovation Norway to create virtual production cloud software. The grants will allow The Future Group to develop, as an industry first, Pixotope Live Cloud. This will enable companies to connect to the power of live virtual … Read more

Martin Ruhe ASC / The Midnight Sky

ON A MISSION The filmmaking maestros behind sci-fi epic The Midnight Sky shot in snowstorms, created photorealistic virtual environments, and seamlessly blended stellar visual effects with stunning cinematography to tell a tale of two disparate environments. When the opportunity arose to explore two worlds – the Arctic and space – while lensing apocalyptic space drama … Read more

Virtual production expands the possibilities for TV commercials

Quite Brilliant is one of a new wave of multi-disciplined media companies awake to the infinite creative possibilities of this method of film production. The agency has worked on a large number of short-form projects, and believes virtual production is a great choice for clients looking to deliver content such as TV commercials on fast-paced … Read more

Free Unreal Engine training with Escape Studios & ScreenSkills

Training provider Escape Studios are teaming up with ScreenSkills, to offer free training for furloughed workers, (and heavily subsidised fees for sole traders, micro-SMEs and self-employed) in the Unreal Engine, a new disruptive real-time technology that is changing how film and TV productions are created. Escape Studios – the UK’s only Unreal Authorised Training Centre … Read more

Epic Games releases Unreal Engine 4.26

Epic Games has released Unreal Engine 4.26, delivering powerful new tools that extend the ability of creators to craft believable real-time environments and characters for games, film and TV, visualisation, and training and simulation; as well as continued advancements to Unreal’s virtual production toolset; higher-quality media output; improved design review tools; and more. Highlights of … Read more

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