Epic Games unveils Unreal Engine 5.7 – bringing tools to build “expansive, lifelike worlds”
Epic Games has released Unreal Engine 5.7, introducing the new Nanite Foliage geometry rendering system and bringing both the Procedural Content Generation (PCG) framework and the Substrate modular material authoring and rendering framework to production-ready status. The move offers improvements to virtual production workflows, introduces a new AI Assistant for guidance directly in the Editor … Read more